Double dragon 2 nes composer
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Duke ( デューク, Dyūku) - The final boss, who uses a flashy martial arts style.His special technique is a middle kick feared by his comrades as "Death Leg." The giant gatekeeper of the enemy's hideout. Carlem ( カーレム, Kāremu) - The boss of Mission 6.A clown-like fat man who can block attacks with his stomach. McGuire ( マックガイア, Makkugaia) - The boss of Mission 5.Ron Foo claims that he and his brother are the real Double Dragons. Ron Foo (in the yellow vest) specializes in kicks, while Ron Pyo (in the red vest) specializes in punches. They have the ability to grab the player's kicks and twist his leg. Twin martial arts masters who operate a Kenpo gym in Chinatown. Chin Ron Foo ( チェン・ロン・フー, Chen Ron Fū) and Chin Ron Pyo ( チェン・ロン・ピョウ, Chen Ron Pyou) - The bosses of Mission 3.Reappears as a sub-boss in subsequent stages. Jackson ( ジャクソン, Jakuson) - The boss of Mission 2.A suit-wearing martial arts master who specializes in kicks. Steve ( スティーブ, Sutību) - The boss of Mission 1.
#Double dragon 2 nes composer skin
He's a palette swap of Billy Lee with darker skin and green clothing, and thus has most of the same techniques (including the hurricane kick).
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A master of Northern So-Setsu-Ken ( 北派双截拳, Hokuha Sōsetsuken), which prioritizes strength.
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Jimmy Lee ( ジミー・リー, Jimī Rī) - Player 2's character.Billy retains his basic design from the NES versions of the previous games (red hair and blue outfit). A master of Southern So-Setsu-Ken ( 南派双截拳, Nanha Sōsetsuken), which specializes in agility and flexibility. Billy Lee ( ビリー・リー, Birī Rī) - Player 1's character.Particularly, the two characters have different basic punches (in Return of Double Dragon, Jimmy's roundhouse kick is also different).
#Double dragon 2 nes composer series
Super Double Dragon is one of the few games in the series where the protagonists of Billy and Jimmy Lee were differentiated, not just in their in-game character designs (where the brothers were given different hair styles), but also in their fighting abilities. If the power gauge is completely filled, then the player's regular attacks will gain extra strength for a limited period. While the gauge is filling up, the player can perform special attacks which vary depending on how much power the player has accumulated, which includes a flying hurricane kick. There's also a "Dragon Power" gauge under the life gauge, which the player can fill by holding down the L or R buttons. The arm grab only works on Williams, Roper, Steve, Jackson and the Chin brothers. If the player times the guard button right, their character can not only defend against an enemy's punch, they can also put certain enemies in an arm grab, leaving the enemy vulnerable to successive attacks. In addition to the punch, kick, and jump buttons, the player now has a guard button for blocking attacks. The game consists of seven stages, which includes a casino, an airport, a martial arts gym, a fight atop a moving truck, a city slum, a forest, and the hideout of the boss. The objective is to proceed through each stage and defeat all enemies, including a boss. As with previous installments of the series, the player takes control of martial artists Billy and Jimmy in their fight against the Shadow Warriors gang.